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Scallywag Simulator

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Devlog

  • GameTools First Prototype Playtest
    September 27, 2022 by jacobbb61
    DEVLOG 1 OF 2 As a group, we decided on making all six of our prototypes with the idea of each game having elements inspired by the Dark Souls franchise by FROMSOFTWARE. We did this in order to make c... Continue reading
  • yeee arr scallywag boss and ammo
    September 26, 2022 by jacobbb61
    added ammo reserves, player health, ammo/health pickups, enemy attacks, boss, boss health bar, boss attack, restart button, player and boss death... Continue reading
  • yeee arr scallywag ship
    September 25, 2022 by jacobbb61
    fleshed out the environment a little, added ui, dash improvements, PIRATE SHIP and PIRATE HATS... Continue reading
  • enemy pathfinding and respawn
    September 25, 2022 by jacobbb61
    enemy death respawn and pathfinding... Continue reading
  • dualweild arrr
    September 25, 2022 by jacobbb61
    Right hand sword is now a second pistol, in preparation to have a pistol and melee option in each independent hand. Controls for the pistol were refined to be easier to use and understand thanks to pl... Continue reading
  • yeee arr scallywag pistol
    September 25, 2022 by jacobbb61
    added movement, jumping and animation triggers, building a foundation for gameplay. on topic with the control brief, the pistol requires 2 inputs, one to pull the hammer back and one to shoot... Continue reading
  • So it begins
    September 25, 2022 by jacobbb61
    animation test... Continue reading
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