Devlog 7 : first external playtest
First Spawn » Devlog
This week we had our first external playtest session, the general feedback was that the game was good but too difficult. With this feedback we hope to make a more enjoyable experience for the next playtest while also keeping the game challenging.
For this playtest we had a survey made to get specific feedback on aspects such as player controls, camera and combat. These were marked by each playtester on a scale of 1 to 5. The feedback was averaging at 3s and 4s for each question which was great!
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First Spawn
A short soulslike game
More posts
- Devlog 13 : final preparations for deliveryJan 09, 2023
- Devlog 13 : finishing touchesJan 09, 2023
- Devlog 12 : christmas and animationJan 09, 2023
- Devlog 11 : content completeJan 09, 2023
- Devlog 10 : beta build preparationJan 09, 2023
- Devlog 9 : alpha build preperationJan 09, 2023
- Devlog 8 : second external playtestJan 09, 2023
- Devlog 6 : first bossJan 09, 2023
- Devlog 5 : enemy ai expandedJan 09, 2023
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